SECTION 3 RULES OF PLAY - LEAGUE MATCHES MBCL Prem
(2018 Version)

1. START

All matches shall commence at 1:00pm AND BE PLAYED WITHIN THE SPIRIT OF THE GAME OF CRICKET. The home team must pitch the wickets at least 30 minutes before commencement time weather permitting. The toss shall take place no later than 15 minutes before the start of the match (12:45pm). Any team not ready to toss at the specified time shall have been deemed to have lost the toss.

2. CANCELLATION OF GAMES

In extreme weather conditions, league matches may be cancelled prior to 1:00pm on Saturday, providing both captains, or in their absence their nominated representative, are in agreement. Result cards with teams must be completed and the result sent in via the league’s web sit in accordance with Constitution Rule 20. If no agreement can be reached both teams must attend the match as normal.

3. LATE ARRIVALS

Teams not ready to start a match at 1:00pm must be reported to the league committee. Any team not having the minimum 8 players ready to start the match at 1:00pm shall at the discretion of the league committee lose points. No match can start unless both teams have the minimum of 8 players ready to play. Any team failing to have at least 8 players ready to start a match by 1:30pm shall be deemed to have scratched and the penalties set out in Section 17 of the Constitution shall apply.

4. INCOMPLETE TEAM

Any club fielding 9 or fewer players in any 1st XI competition while on the same date fielding a full Second or Third XI will, subject to Management Committee discretion, have all Second or Third XI points deducted for that date. In the event of a club with more than one team in the league only being able to field one team, the first XI match shall take priority. The Second or Third XI match for that date will therefore be scratched in accordance with section 17 of the Constitution.

5. OVERS

(a) Each match shall consist of a maximum of 90 overs.
(b) The first 5 and last 4 games will be played to win/lose regulations and the middle 9 games will be played to win/lose/draw regulations.

(c) In win/lose games each team will bat for 45 overs unless overs are lost because of rain. (d) In Win/Lose/Draw games the team batting first shall bat for no more than 47 overs.

(e) No bowler shall be allowed to bowl more than 12 overs in a (W/L) match. This maximum shall not be reduced in rain affected matches. (Note the ECB Fast bowling directives must be observed)

(f) No bowler shall be allowed to bowl more than 14 overs in a (W/L/D) match. (Note the ECB Fast bowling directives must be observed)

(g) Ten minutes shall be allowed between innings.

(h) The scoreboard shall count the number of overs used, commencing at one.

6. DECLARATION

If the team batting first declares before completing 45 overs, the maximum number of overs as given in Rule 5 remains unchanged.

7. TEA

For a league match, the home team must provide a free tea for the XI visiting players, the two umpires and the two scorers. A tea interval of 30 minutes shall be taken at 4.00pm if the second innings of the match is in progress, unless both Captains agree otherwise. If the first innings is still in progress at 4:00pm, tea shall be taken at the end of that innings.

8. BALLS

In all divisions the home team must provide 2 new league approved balls for each match, and suitable replacement balls. In W/L matches a new ball must be used at the start of each innings. All balls must be handed to the umpires before tossing for choice of innings. Any club failing to provide League approved balls in accordance with the Rules of Play will be fined the sum of £10.00.

9. UMPIRES AND SCORERS

Any club not providing an umpire must pay the umpire in attendance the sum of £20. Persistent offenders will be disciplined by the Management Committee. The umpire present should be requested to officiate at the bowler’s end for the duration of the match.

10. RAIN AFFECTED MATCHES

(a) The decision as to whether play is possible shall be according to the Laws of Cricket (2.7, 2.8 and 6.2) (These laws are printed at the end of this section.)
(b) If no play is possible or if the number of overs played is less than the minimum (20 overs per side) allowed to obtain a result, the match shall be deemed to be a washout.
(c) When the umpires decide that conditions are not fit for play, overs shall be reduced. When overs are deducted during the innings of the team batting first, then one over shall be lost from both teams’ innings for every full 7 minutes lost. When additional overs are deducted during the innings of the team batting second, then one over shall be lost from their innings for every full 3 ½ minutes lost.
(d) A decision must be made by 3:50pm at the latest to start play, the match shall be 20 overs per team (minimum), irrespective of the actual time of the start, and can only be called off subject to The Laws of Cricket.
(e) If covers are available the home team must inform the away team captain before the start of the game of the type/nature of the covers available and what part of the pitch/bowlers run-ups are covered. Covers may be used as long as BOTH captains agree and notify the umpires before the start of the game.
(f) For Win/Lose games if overs are lost due to stoppage during the innings of the team batting second a revised winning target shall be calculated as follows. The total runs scored by the team batting first plus 1 shall be divided by the number of overs available to the team batting second at the start of their innings. This over rate will be multiplied by the number of additional overs lost by the team batting second and deducted from the original target.
(g) For Win/Lose games the result shall be a -

• Win for the team batting first if they get the team batting second all out for a lower score.
• Win for the team batting second if they score more runs than the target set by the team batting first.
• Washout if less than 20 overs per team and neither team has won.
• Tie if the innings of the team batting second is completed and have scored exactly the same number of runs as the team batting first, regardless of wickets lost.

THE CURRENT LAWS RELATING TO FITNESS TO PLAY

Law 6.2 – The umpires shall be the sole judges of the fitness of the pitch for play.

Law 2.7- Fitness for play
(2.71) It is solely for the umpires together to decide whether either conditions of ground, weather or light or exceptional circumstances mean that it would be dangerous or unreasonable for play to take place. Conditions shall not be regarded as either dangerous or unreasonable merely because they are not ideal. The fact that the grass and the ball are wet does not warrant the ground conditions being regarded as unreasonable or dangerous.
(2.7.2) Conditions shall be regarded as dangerous if there is actual and foreseeable risk to the safety of any player or umpire.
(2.7.3) Conditions shall be regarded as unreasonable if, although posing no risk to safety, it would not be sensible for play to proceed.

(2.7.4) If the umpires consider the ground is so wet or slippery as to deprive the bowler of a reasonable foothold, the fielders of the power of free movement, or the batsmen of the ability to play their strokes or to run between the wickets, then these conditions shall be regarded as so bad that it would be dangerous and unreasonable for play to take place.

Law 2.8 - Suspension of play in dangerous or unreasonable conditions
(2.8.1) All references to ground include the pitch. See Law 6.1 (Area of pitch).
(2.8.2)The Umpires shall immediately suspend play, or not allow play to start or to recommence, if either umpire considers that the conditions of ground, weather or light, or any other circumstances are either dangerous or unreasonable.
(2.8.3) When there is a suspension of play it is the responsibility of the umpires to monitor conditions. They shall make inspections as often as appropriate, unaccompanied by any players or officials. Immediately the umpires together agree that the conditions are no longer dangerous or unreasonable they shall call upon the players to resume play.

11. RESULT CARDS

Result cards must be sent in fully completed even if no play has been possible. Note Constitution rules 15 and 16a. Points should not be amended on the result card for umpire or scorers.

12. POINTS

Points shall be awarded For Win/Lose games as follows:-

Win - 30 Points

Walkover* - 30 Points (Except when all other games in a division are washed out when 9 points will be awarded)

Tie - 15 Points

Washout - 15 Points (No bonus points)

Lose -
Bonus points only

Scratched - 0 Points

Bonus Points shall be awarded as follows:

Batting       1 Points 100-124;       2 Points 125-149;
           3 points 150-174;       4 Points 175-199       5 Points 200+

Bowling 1 Point 2 or 3 wickets;       2 points 4 or 5 wickets,       3 points 6 or 7 wickets;
           4 points 8 or 9 wickets;       5 points All Out

If the team batting seconds loses they will be awarded additional points as follows
      1 additional point if they exceed 25% of the winning target,
      3 additional points if they exceed 50% of the winning target
      5 additional points if the exceed 75% of the winning target. (15 maximum bonus points)

If the team bowling second loses they will be awarded additional points as follows
      1 additional point if they take 3 or 4 wickets,
      3 additional points if they take 5, 6 or 7 wickets
      5 additional points if they take 8 or 9 wickets. (14 maximum bonus points).

 

Points shall be awarded For Win/Lose/Draw games as follows:-

Win - Bat First - 25 Points + Bonus Batting Points

Win - Bat Second & Lost The Toss - 25 Points + Bonus Bowling Points

Win - Bat Second & Won The Toss - 20 Points + Bonus Bowling Points

Tie - 10 Points + Bonus Points

Cancelled/Abandoned - 5 Points + Bonus Points

Draw/Scores Level - Both Teams 5 Points + Bonus Points

Draw Team Batting First- 5 Points + Bonus Points

Draw Team Batting Second - Bonus Points Only

Lose - Bonus Points Only

Bonus Points shall be awarded as follows:

Batting       1 Points 100-124;       2 Points 125-149;
           3 points 150-174;       4 Points 175-199;       5 Points 200+

Bowling 1 Point 2 or 3 wickets;       2 points 4 or 5 wickets;       3 points 6 or 7 wickets;
           4 points 8 or 9 wickets;       5 points All Out.

If the team batting seconds loses they will be awarded additional points as follows
      1 additional point if their score >= 60% of team batting first
      2 additional points if their score is >= 75% of team batting first
      3 additional points if their score is >= 90% of team batting first.

Special Draw 2 Bonus Points to the team batting first if their score is 50 more than the team batting second provided that the team batting second received more overs than the team batting first minus 10 overs.